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Stonehearth mods localization
Stonehearth mods localization












The startermod_locale's manifest.json has a mixinto for supported_languages.

stonehearth mods localization

Select the "" language and click "OK" to see how it changes the game's language.Īny untranslated strings will appear in the original language (English). You will see that a language named "" and a language named "English(Dev)" will be added to the list of languages. When you start up Stonehearth with this mod installed, open the Settings menu and go to the System tab. This mimics what foreign languages will look like when displayed in the game. Pseudolocalization replaces all the characters in stonehearth's en.json file with characters that have accents.

#Stonehearth mods localization how to

The Stonehearth mod : how to explore the game files.

stonehearth mods localization

Tools for modding : which programs do we need for creating mods. What can be modded : modding possibilities and legal questions. Programming languages : which programming languages do we use in Stonehearth. The en-DEV.json file is the plain english used to generate en-XA.json. Local mods : all about installing and uploading non-Steam Workshop mods. The startermod_locale mod adds a pseudolocalization of stonehearth's and rayya children's en.json files. Inside each of those folders there will be 2 files named en-XA.json and en-DEV.json.

stonehearth mods localization

Inside the startermod_locale folder, you should see a manifest.json file, a added_languages.json file and a translations folder which has 2 folders in it representing the two mods that existed at the moment this mod was created (stonehearth and rayyas_children). Unzip it into the "mods" folder and make sure the folder is called startermod_locale and that it has the correct structure so that it can be loaded without conflicts. Otherwise, make sure this property is set to true in the "info" section of your manifest.ĭownload startermod_locale from Github. If you create the translation mod through the Create New Mod button in the Mods menu, make sure to tick the "Is this a translation mod?" checkbox so that the mod gets properly tagged as "client_only". To make a fan translation of the stonehearth mod or of any other mod, we can use the startermod_locale mod as a template. We can also provide translations for mods from other players. Translations for the game can be provided as mods.












Stonehearth mods localization